Posts Tagged ‘3d’

Morphing Characters In Real-life Footage

Wednesday, October 27th, 2010

If you have used Poser or Make Human you must have been bewildered by the power of expressiveness they provide. Just by moving a few sliders you can morph your model into a completely new character. (For those who are not 3D enthusiasts; modelling the changes manually would take hours instead of seconds)

Well, MovieReshape does the same thing on real-life footage. You can morph flesh-and-bone actors in-motion. Watch the video below and pay close attention to how it fits a mesh on the model.

Here is the paper from Max Planck Institute. And if you want to play with 3D morphing I suggest you try Make Human (open source).

Source: gizmodo.com

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ProFORMA: Probabilistic Feature-based On-line Rapid Model Acquisition

Friday, November 13th, 2009

I came across this amazing research project via @dogacan today. The technology described is a combination of video tracking and image-based reconstruction. Watch the video below, it’s awesome!

The final model has some minor artifacts (especially in concave sections) but very nice looking otherwise. I wonder how well it handles complex geometries and deep cavities.

They say, in the project page, there will be a Linux-based demo released in a few months. You can leave your e-mail there if you want to get notified.

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