Archive for the ‘Programming’ Category

What’s New in django-formfieldset 1.1

Saturday, March 20th, 2010

I have just released 1.1 version of django-formfieldset. I has been almost a year since version 1.0. Here is a summary of changes for this version:

New Example Project

There is a new and improved example project. It is designed to be some sort of documentation at the same time. When you run the example project and visit different pages you will see, for each examle, Python code, template code, text of rendered result and finally the result embedded.

If you have Pygments installed all the code will be nicely highlighted.

Fieldset & FieldsetMixin Improvements

Fieldset definitions are validated now. An exception will be raised if all of your fields are not included exactly once.

Template strings that are used by as_table, as_p and as_ul methods are now class attributes. You can simply override them instead of writing your own as_* method.

FieldsetMixin provides a fieldset_dict attribute. This dictionary has slugified fieldset names as keys and Fieldset instances as values. Your fieldset declarations can still be accessed from fielsets attribute.

Rendering Improvements

There are two rendering related improvements: individual fieldset rendering and renderform template filter.

Fieldset objects have as_table, as_p, as_ul methods just like forms. Errors from hidden fields are handled correctly, but you still need to call non_field_errors() to get the top level errors. Also it is template author’s responsibility to make sure all the fieldsets are rendered.

If as_* methods are not enough for you, with renderform filter you can render your forms or Fieldsets through a custom template. It works like this:

{{ form.fieldset_dict.mytitlerenderform:"myapp/mytitle_fieldset.html" }}

If you call it without an argument formfieldset/form.html template will be used.

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The Zen of CherryPy

Sunday, March 14th, 2010

An awesome presentation by Robert Brewer from PyCon 2010. Make sure you watch at a comfortable time.

It’s good to see CherryPy project is pretty much alive. It’s a web server and a web framework and more. Check it out if you haven’t!

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Developing Reusable Django Apps: Signals

Thursday, March 4th, 2010

I wrote “signals provide a great way to propagate the events generated from your app” earlier. I think reusable apps should avoid hardcoding any kind of event handling and send signals instead. App consumers might prefer an email over an on-screen notification. They may even choose to ignore the event silently. A reusable app should give this choice to the consumer.

Taking advantage of signals doesn’t necessarily mean providing no sane defaults. You can send signals and provide default event handling. Here is a couple of ideas how this can be done:

  • Your app can check if there are any listeners and connect the default handlers if there is none.
  • You can ship an auxiliary app that connects default handlers when added to INSTALLED_APPS.

I personally prefer the second approach since it’s simpler and more explicit. I’m sure there are other ways to implement default handlers for signals.

Dispatch_uid

Don’t forget to assign a unique dispatch_uid for each connect() call. Otherwise your handler can get connected twice. I would also suggest you to use both module path and your handler function’s name in your dispatch_uid:

"%s.%s" % (os.path.splitext(__file__)[0].replace(os.sep, '.')[1:],
           handler_name)

Now I should take my own advice and replace hardcoded User.message_set.create()s with signals in django-simple-friends.

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Web Site Performance Optimizations

Monday, February 22nd, 2010

Recently I have done some optimizations to make telvee a little faster using django_compressor and making sprites for background images. Good news is substantial changes to development environment and the design wasn’t required. I’ll get into details below. But first I’d like to write about the theory a little bit.

I follow (and read with great interest) Steve Souders’s blog High Performance Web Sites. I must admit I was sceptical about it at first; spriting images, individual different loading behaviours of browsers… I thought they were premature optimizations. But I realized I was wrong as I continued to read. Steve Souders is an expert on high performance web sites and what he preaches are realistic techniques, backed by test results most of the time. If you are not following, I suggest you add it to your RSS reader.

Optimization Techniques

We can explore the techniques in two main categories:

  1. Techniques to reduce the data to be transferred.
    • Minifying: Minification is removing comments and unneeded whitespace in CSS and JavaScript files. Compilers like YUI Compressor and Closure modifies JavaScript code to compress even further, without any changes to the functionality.
    • Gzipping: Web browsers accept gzip encoded content for a long time. I have just compressed a 13 KB text file down to 4 KB. A two thirds compression ratio is not bad at all.
  2. Techniques to reduce the number of HTTP requests.
    • Combining: CSS and JavaScript files can be combined together into a single file and therefore a single HTTP request. Gzip may be more efficient on these files. In a similar way background images can be merged into a sprite and then reconstructed again using their coordinates on that sprite.
    • Data URI’s: Images (or other file types) can be embedded into CSS (or JavaScript or HTML) using data: URI‘s. Extra HTTP requests for those resources can be avoided this way.

You might think it’s fine to perform all these optimizations, but what happens when I want to make some changes to my combined, minified JavaScript file? Instead of applying these techniques blindly, it’s best to follow a sensible plan for implementing these optimizations:

  • First of all everything that can be automated should be automated. Regarding the example above script files should stay uncombined and uncompressed in the development environment and optimizations should be applied when the application is published. Taking it a step further we can have the application detect changes in those files and update optimized versions automatically. (django_compressor works this way)
  • I was worried that spriting would complicate managing the design. But I have seen, on the contrary; if images each sprite contain are choosen carefully it makes the process easier. Start combining images that belong to the same design element. Avoid complex arrangements, stick with horizontal or vertical stacking as much as possible. Don’t forget to leave transparent spaces between items and sprite border. Try to combine images that are loaded on the same page, avoid loading a sprite for only half of it’s elements. Don’t force yourself to combine all images, if you follow the guidelines I have mentione they won’t.
  • When performing optimizations don’t forget to use easily available tools. You can use YSlow for general analysis, SpriteMe for image combining tips, CompressorRater to compare different compilers’ performance on your scripts. I would like to note that Steve Souders is the developer of first two.

Telvee Results

I didn’t think about performance at all when I started developing telvee. Too many CSS files and too many images were being loaded. Here is what it looked like before optimizations:

 # of requestsload (KB)
Homepage25~85
Cup Detail48~80

Then I have installed and configured django_compressor. I used YUI Compressor for both JavaScript and CSS. I have created sprites and modified CSS files manually1. Then I deployed these changes and measured again:

 # of requestsload (KB)
Homepage12~70 (~160)
Cup Detail14~64

In the load column of Homepage, the number in parens is the actual load. But the design of homepage is changed with this upgrade and a new 90 KB image is being loaded now. So I have accepted 70 KB in my calculations. The result of optimizations are as follows:

 # of requestsload (KB)
Homepage52%17%
Cup Detail70%19%

Django_compressor and Data URI’s

Django_compressor, developed by Christian Metts, helps you to apply optmizations I have mentioned above easily to your Django projects. You can see my fork here where I have merged some other branches and added a little bit of code myself.

Using compressor.filters.datauri.CssDataUriFilter in data-uri branch of this repository, you can embed linked files within your CSS files. It will only embed files less than or equal to 1024 Bytes (1 KB) by default. You can change this limit by setting COMPRESS_DATA_URI_MIN_SIZE in your settings.py.

There are a couple of things to pay attention when you convert your references to data: URIs. Firstly file contents are base64 encoded which means approximately one third increase in size. It’s up to you to balance between increased bandwidth and reduced request counts2. Another thing to watch for is multiple references to the same file will end up embedding the same data many times. The solution to this problem is to reduce all references to one3 but this might break your CSS arrangement strategy.

Please test django_compressor’s data: URI support and tell me what you think. If you haven’t applied optimizations I mentioned above, you should. Thanks to django_compressor they are quite easy to implement on Django projects.


1: I would like to add automatic sprite building/linking support to django_compressor sometime.

2: With Today’s modern connections 1~2 KB increase is a good price for 1 less HTTP request..

3: http://meiert.com/en/blog/20090401/why-css-needs-no-variables/

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Top 5 Untrends According To Me

Tuesday, February 9th, 2010

My dear friend Ochronus posted an article titled Top 5 trends and technologies in software development that got me thinking. My thoughts below. Go check Ochronus’s blog if you haven’t, he is the lead developer at Arukereso.hu.

I agree with the suggestions from the original article. Yet, I would like to change the order a little bit; DVCS and then agile (with lowercase a) and then the rest. None of my points below are cool trends, in fact I can guarantee most of you will find them boring. But I think they are all important. OK, I hope you are all psyched now. Here we go:

1. Be Careful With The Buzz

Trends are cool. What could be wrong about following cutting edge stuff? We all want to be up to date, no? I think it’s good to follow the trends if you have the experience and the ability to filter the BS. I know a young developer who was constantly going back and forth between Rails/Ruby and Django/Python. I haven’t heard from him for a while, but he is probably still doing that same dance. Why? Because his considerations were solely based on buzz, not on simple requirements analysis or technical comparisons or personal experience.

2. Learn And Use An Old-Fashioned Modern Low-Level Scripting Language

To all the scripting people, like me, out there: you need to have an understanding of what’s happening under the hood. At the least to appreciate our high-level environments, at the most to become genuinely good programmers. Being a Python person myself, I think the best low-level language to be proficient for me is C. Many other high-level languages have C interfaces. So investing the time to learn C should pay off one way or the other.

3. Do Less Web Programming

Aren’t we doing a lot of web programming these days? Actually I think doing X development exclusively is bad for your programming muscles. Web programming, enterprise work or system scripting, it doesn’t matter. But web programming happens more than anything else. Maybe some of you have only been playing with it, but there are a huge number of us doing nothing but web programming. This is so sad; both in an individual level and for the community at large.

4. Learn How To Educate Yourself

What is a noob? Here is a definition and disambiguation (from newbie):

Newbs are those who are new to some task and are very beginner at it, possibly a little overconfident about it, but they are willing to learn and fix their errors to move out of that stage. n00bs, on the other hand, know little and have no will to learn any more. They expect people to do the work for them and then expect to get praised about it, and make up a unique species of their own.

Make an active effort not to be a noob. Learn how to ask smart questions, how to communicate others and seek help. Being polite is good but actually improving and being a valuable member of the community is much, much better.

5. Open Source Properly

It’s great to open source your project. But please do it properly. There are already too many unmaintained, undocumented projects out there that noone seem to care. Do you really have to add to that? As is argument doesn’t make much sense today. But if you really have to make an open source dead drop, please at least document the status of your project and your intentions clearly.

I wouldn’t be surprised if some you think they all are obvious. But if they are so obvious then why are they widely being ignored? Is it because they are under-retweeted, under-reddited and therefore not trendy.

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